El primer juego de aventuras conversacional.
Gamasutra - The History Of Zork
Gamasutra - The History Of Zork
Anyone truly interested in Zork and interactive fiction will want to read Nick Montfort’s excellent Twisty Little Passages, Graham Nelson’s A Short History of Interactive Fiction, and Tim Anderson’s own History of Zork. What I intend to do here is focus less on the developmental history of the game and more on its impact, particularly on the ways it has influenced modern adventure and role-playing games.
My goal is to persuade you that the text adventure is still a viable genre for modern gamers, even in an age when software and hardware developers are making breakthrough after breakthrough in graphics and animation. I want to talk about the game developer that put its “graphics where the sun don’t shine.”
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