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martes, octubre 09, 2007

Elementos de una videoaventura

Diseño de videojuegos literarios: elementos (narrativa, puzzles...) de las aventuras conversacionales

bit-tech.net | How to write... an Adventure game - How to write an Adventure game
Of
course, there has always been one genre which has featured story as a
major attraction and has used delicate plot exposition and wonderful
characters to pull in players for some utterly enthralling game
experiences. It also happens to be one of my most loved genres,
responsible for first drawing me into the life of a hardcore gamer when
I was just a little kid playing on my Amiga A500+ – The Adventure Game


bit-tech.net | How to write... an Adventure game - Dialogue and NPCs
“When the genre is really mastered, it will be as intense, enriching, inspiring and fascinating as the best movies we saw or the best books we read. And it will do it in its own way, with its own language, with a bigger power than any other media. It is just a matter of time.”


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